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Kingdom hearts 2.5 mods
Kingdom hearts 2.5 mods




Each of Sora's Keyblades have a distinct ability, unlike Donald's and Goofy's weapons, as only their most powerful weapons have their own ability. New in Kingdom Hearts II are the abilities that weapons posses natively, which act as a supplementary addition to the abilities normally equipped with Ability Points. Unlike Kingdom Hearts, weapons no longer deal critical hits, nor do they have unique recoil levels, although their length does remain a factor in gameplay. This means that the strongest bosses, the Organization XIII Replica Data and Lingering Will cap out at 78 for both, whereas the Hades Paradox Cup caps at 165. Both stats affect physical and magical damage output, respectively, and have a cap depending on the local battle level. Item synthesis is also required to acquire several weapons, and several can even be upgraded into a stronger version through synthesis (acquiring the '+' suffix).Īll weapons by default grant the wielder either Str or Mag, with most weapons either focusing on one or the other. The few items that become available upon reaching a new shop at a new world will then also be available in previous worlds. The latter also occurs for Donald and Goofy's weapons, but they are also the only ones that can be bought with Munny at Moogle Shops. Keyblades are typically gained by completing a world, typically by defeating the strongest boss, but can also be found under other circumstances, such as completing certain objectives. Weapons possess their own base attributes, and add them to the attributes of the wielder.






Kingdom hearts 2.5 mods